(Make sure you full-screen these screenshots for HD resolution)
Prodeus is the very first shooter that was once popular, but reimagined by modern rendering techniques. Prodeus delivers the level of quality one would expect from an AAA experience while adhering to certain aesthetical technical boundaries of old hardware.Our Art Style:High Quality 3D Retro Aesthetic
Focus on the most striking visual effects.
Fantastic dismemberment technique
There’s no limit to the blood!
Gameplay: Fast pace action
Hellish destruction
Dynamic Soundtrack
Combat scenarios that are intense and convincing
Heavy-duty weaponry
A multitude of techniques to uncover
Replayability:Continuous support
User generated content
The Level Editor is easy to use and simple to use.
The Team:Prodeus project is being created by Michael Voeller and Jason Mojica from Bounding Box Software who have a combined 25 years FPS development experience, along with talented freelance artists and designers.
As reviewed by nami mysexgamer