Citizen Sleeper, from the author of In Other Waters and featuring incredible character art created by Guillaume Singelin is a narrative RPG which takes place on the Erlin’s Eye. This space station is home to thousands trying to survive in an interstellar , capitalist society.
An organization wants to put your sleeper status. Your body is a digitalized brain trapped in a computer-generated body. You will need to make acquaintances, keep your friends and move through this bizarre metropolis if you want to live to the next chapter.
A disused station at the margin of a crisis system. It is run down and chaotic, but it’s in existence. It is now anchored with anarchic alliances and ramshackle factions , and the determination to break free of the weight of corporate power.
Each time you cycle, you wake up and you decide on what you’re planning to do with the time. There is the option to work in the yard or do shifts at the bar. Explore the market for unique items or just grab some food from the streets. There are many ways to break relationships. Locate the truth. Avoid those who are after you. Find ways to live and eventually succeed, one day at an time.
The station is home to people from every walk of lifewho are trying to eke out an existence in the spotlight. Engineers, salvagers, hackers, bartenders, street-food vendors Each has their own story which brought them here. Decide which ones you’d like to work with and create your future.
To access digital data that was previously unavailable, to discover new areasand discover hidden secrets, you can hack clouds at the station. The power is yours to transform your life. If you’re willing to look into the station’s network, you’ll find a wealth of corporate secrets as well as AIs that could be employed against you.
Essen-Arp says that you’re just their property and are an asset within a vast portfolio of assets that spans the stars. The product of an abusive system, in the world where human progress is marked by exploitation and extraction. Get rid of the creators of your body’s decay, and chart your own path within a richly imagined, highly relevant sci-fi universe that examines the notions of precarity, individuality and the notion of freedom.
Every day, you’ll have to play the dice. They can be assigned to any of the various options available to the station. You are able to choose the actions you will take to influence the lives and future of those around you.
The station’s clocks keep the track of you and your fellow actions. From joining the locals at over the Overlook Bar to protecting a person from Yatagan enforcers, clocks enable the user to monitor their own growth and impact that you exert on the people within you.
Follow drives not quests, allowing you to pick and select the story and activity that matter to you. While you’re doing this it, you’ll develop your character’s five skills (Engineer, Endure, Interface, Intuit, and Engage) which will allow you to unlock rewards as well as bonuses that will influence how you make your mark on the world.